I am glad to present here Outer Space Shack. The game is born out of my frustration of space base building games being set too far in the future, whereas I find the current era much more fascinating and immersive.
Why don’t you start by watching the trailer on the Indiegogo site? Also, if you want to keep in touch, you may subscribe to the newsletter or wishlist the game on Steam. You may also enjoy this recent sample of the latest graphics.
The first outposts in space
In Outer Space Shack, you manage a space program, and start building a permanent space base on the Moon in the 1960s. Your first space base will not have grandiose glass domes, but will look like a small submarine interior, buried in regolith (Moon sand) to protect from radiations. Gradually, it may grow into a small community with a social life, permanent inhabitants and visitors. Later in the game, you may also build an outpost on Mars, another environment with very different challenges.
A realistic …
It took us five years of development to create Wigmund. It is an open-world, medieval fantasy, single player, old-school RPG inspired by games like Silver (1999) and Dungeon Siege I (2002). Some gamers and influencers already said that it’s like a Dark Souls game seen from the top.
The game is fully available on Steam (a 40% discount is offered until 07 July). A demo is also available.
The whole story has five chapters. Besides the main quest-line, many secondary quests are available. Basically, it can take 20 to 30 hours to be done by an average player. If played on the highest level of difficulty (“Master”) it can take 40 hours or even more - the dragons and bosses are as hard to be defeated as those from Dark Souls (if not harder).
Steam store: Link
Youtube trailer: Link