Edit: Thank you so much for all your questions and the interest you’ve shown in Temtem! We’re going to be wrapping up here to go back to launch shenanigans, but we hope to see you tomorrow at 4 pm UTC / 6 pm CEST / 9 am PST for Temtem’s full launch across all platforms!
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Hi r/games! We’re part of the Crema team. We’ve been working on Temtem, an MMO monster-taming experience, for some years now. It’s leaving Early Access and launching tomorrow on Xbox SXS, Switch, and reaching 1.0 on PS5 and Steam.
🔸Here today are u/xYaW (Guillermo Andrades, Temtem’s Game Director), u/NaeCris_Crema (Cristina Jiménez, Temtem’s Art Director) u/Mikeorma (Miguel Ortiz, Temtem’s VFX artist) and u/ItsTsukki (Lucía Prieto, Temtem’s Community Manager), hi!
🔸We’re part of Crema, an indie studio based in Madrid, Spain, who first started dreaming about an online monster-taming adventure many years ago! …
Both games are now fully playable for the first time on PC using the Teknoparrot emulator for Windows. Development by Play Mechanix & Published by Raw Thrills.
They are light gun arcade shooters and play very similar, the games are available for play to Patreon supporters and will be made free for everyone at a later date. You can find more information on the TP website and emuline forums about both projects. Look at some gameplay footage of them in action! No longer are they exclusive to arcade cabinets.