https://en.bandainamcoent.eu/elden-ring/news/elden-ring-patch-notes-107
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> Additional features
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> Added separate damage scaling for PvP.
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> This feature allows separate damage scaling for Weapons, Skills, Spells, and Incantations when playing against other players.
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> In the future, this feature may be used to balance weapons, Art, Spell, and Incantation in invading/PvP mode.
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> Balance adjustments made within this feature will not impact single-player and cooperative play.
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> PvP Exclusive balance adjustments
> The adjustments in this section do not affect single-player or cooperative play.
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> Increased stamina attack power in PvP for all attacks against guarded foes, except for long-ranged weapons.
Improved poise damage in PvP for every weapon’s normal attack, except for Skills and long-ranged weapons.
With a few exceptions, the power of Ashes of War in PvP has been lowered across the board.
The power of the following …
Game Information
Game Title: Lost Eidolons
Platforms:
Trailers:
Developer: Ocean Drive Studio
Publisher: Ocean Drive Studio
Review Aggregator:
OpenCritic - 71 average - 4 reviews
Critic Reviews:
ACG - Jeremy Penter - Buy
For right now this is a buy unless something absolutely dastardly happens at the very end. This is a title that’s quite enjoyable. It is slightly different than a lot of other titles as well, since you are always going to be hitting enemies if you can get to them.
Lost Eidolons’ combat system is familiar yet different, offering strategic flexibility with the use of terrain and elements, and giving players the tools to succeed or fail on their own merits. To say Lost Eidolons is an indie title with AAA aspirations is not a knock against it, but a true reflection of its …
Update: Thank you all for your questions! Most of the team is now done answering. We’ll try and get to a few additional ones here and there, but the bulk of this AMA is now finished.
Hi r/Games!
We are some of the development team behind Moonbreaker, a turn-based digital tabletop strategy game, by Unknown Worlds, currently in Early Access on Steam.
Moonbreaker is designed to make tabletop as a hobby more accessible, including aspects like miniature painting, and it has expanded lore (with a world and characters co-crafted by Brandon Sanderson), through fully-produced and voice-acted audio dramas which are releasing alongside the game. We have a few game modes available right now, including PvP (public and private), vs AI, and a roguelike single-player mode called Cargo Run.
Besides Moonbreaker, some of the team here today have also worked on Natural Selection, Natural Selection 2, Subnautica, and Below Zero.
Ask us anything about Moonbreaker, game development, or anything …