Update: Patch incoming, no ETA yet. (Thanks /u/xxTheGoDxx)
Per the official launch thread over in /r/DeadSpace, from their community rep.
John Linneman (Digital Foundry) also has shed a bit of light on the problem:
[pic] For those curious, this is what VRS does to the image quality on PS5. The actual resolution is much higher (look at Isaac) but VRS causes shadowed regions to basically lose most of their detail.
[pic] This is a brightened example of what happens on PC even. 4K native with TAA produces much sharper than DLSS or FSR2 even quality modes. The lower your internal res, the worse this gets. It murders texture quality.
It sounds like the culprit may be VRS (Edit: Variable Rate Shading), and not necessarily limited to the PS5 though my understanding is its much more apparent on that platform.
Per EA rep in the launch thread above, this is one of their most important “non-game breaking” bug focuses and they are working over the weekend to identify and fix it. …
There are 3 SteamDB pages listing the games:
https://steamdb.info/app/2091470/
https://steamdb.info/app/2091471/
https://steamdb.info/app/2091472/
Possibly coming to Steam in the future.
Hi folks, got a very long trip coming for work to Sydney from NYC. Anyone know some great games that don’t need any online authentication that I can play to get me there happy? Not a plane sleeper and the movies aren’t clicking for me at the moment.
Welcome!
The Dark Mod team has happily been invited to host an AMA thread this moring!
The Dark Mod was originally a “mod” for the game “Doom 3” by id Software that was created to allow players to have Thief 1⁄2 style gameplay in a more modern engine. It was created as a reaction to Thief: Deadly Shadows which was a radical departure from the first two games and did not ( at the time ) have a mission editor. The main goal was to allow fan mission authors to make new missions that look roughly as good ( if not better ) than Thief: Deadly Shadows but play more like the original games.
In 2011, id Software released the Doom 3 source code and we were able to convert The Dark Mod into a “Standalone Game” that no longer requires you to own Doom 3 to play it. After that, we have made many technical advances to the engine including our own home-brewed soft shadows design, SSAO, and SIMD acceleration features. We are also grateful to the Doom 3 …
I finished Sekiro like a month ago and I really think they should have name it Sekiro Shadows die 28357 times.