Brief Introduction:
Shader compilation stutter refers to a phenomenon that occurs when a video game or application is running and there is a noticeable pause or stutter in the frame rate due to the compilation of shaders. Shaders are small programs that run on a computer’s graphics processing unit (GPU) and are responsible for creating the visual effects that make video games and other applications visually appealing.
Symptoms of SCS:
Shader compilation stutter occurs when a new shader is introduced into the game or application that has not yet been compiled by the GPU. When the GPU encounters a new shader, it must compile the shader before it can be executed. This process can take a few milliseconds, but if there are many new shaders being introduced at once, or if the shaders are particularly complex, the compilation process can take longer and cause a noticeable stutter in the frame rate.
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The effect of shader compilation stutter can be particularly noticeable …