According to Steam, The Outer Worlds 2 is listed for $80. Standard version, Coming Oct 29, 2025
https://store.steampowered.com/app/1449110/The_Outer_Worlds_2/
GOG now has a curated section of mods. Few highlights:
Heroes of Might and Magic III: Horn of the Abyss
DOOM 3: Phobos
Here a game started on Passo Gavia🇮🇹 2700m, less oxygen, more fun. Love Dota ❤️
…and interestingly, a lot of them have retained their identities, “feel”, or gameplay in general. Even the ones created after that year and before Dota2.
See: https://liquipedia.net/dota2/Heroes_by_release
I made this comment yesterday, and had the time just now to check if I remembered correctly, and noticed the fact in the title.
I don’t know what to make of this information. A reminder that a lot of us are old I guess.
On stream, No[o]ne called it “nonsense” that Eastern Europe only gets one TI14 qualifier slot, especially given how often EEU teams finish top 4 in recent tournaments.
He pointed out that SEA teams haven’t cracked top 10, yet the region still gets two slots.
https://hawk.live/posts/noone-accused-organizers-international-2025-unfair-decision
Aurora takes the slot, defeating Cyber Goose 3:0 in Grand Finals.
Nightfall, kiyotaka, TORONTOTOKYO, Mira and Panto steamrolled teams that did not run away to WEU quals!
I call it Backwards Charge Cancel (or BCC for short), if you dash backwards, charge and then you cancel it immediately, you get sent flying forwards especially if you are about to drop off a ledge, you can cover some really long distances with this and further extend it if you edge boost off of walls to go even further. Hopefully this makes up for having one of the slowest move speeds now lmao
Title. A Wraith can solo midboss faster than 4-5 spirit builds together can do it. The same goes for walkers, and most importantly, the Patron. At the end of the day, to win the game you have to take down the Patron, and if your team is full spirit, it can take so long for you to damage the objectives that the enemy team has time to turn it around. At the same time as a Vyper or Wraith can go in and 100-0 the Patron in literally 5-10 seconds alone.
It’s starting to become a trend in my games that the team with more gun builds wins simply because they can kill the objectives faster. Specially true for Wraith, if they know what they are doing.
What do you think? I think it’s okay if certain characters are better than others at taking down objectives, but as it is right now, almost all spirit builds are horrible at objectives, while most gun builds are TOO GOOD at doing it (specially Wraith, once again…). It’s no wonder Wraith has the highest winrate in many …
With so many recent changes with items in just 1 month. i think its time they release more of the heroes. Its been 6 months since they added 4 heroes. Last time they had this big hero release gap was Mirage who came just 3 months before.
Plus even more hero remodels. And even the map changed ALOT in a small timeframe. I am a little bored after 900 hours. I wish they do something BIG.
Even a jungle rework will feel very new. New Monsters in Jungle which might also fight and move instead of static placeholders. I expect they are working on this mainly without breaking jungle farms.
MATCH ID: 36763424
obviously might not be the most representative clip but it looked very sus throughout the whole laning stage. so if anyone wants to watch a replay and see for yourself, I’ll be glad
You’ve spent 28.8k in spirit, rest in green, and you do nothing… is this just a common factor in your game? Well you fell into the great trap of more purple = more spirit. But this is far FAR from the truth, you’re over investing for a bit more spirit.
Let me give you an example to max out the optimal spirit damage per second.
Boundless Spirit + Supreme CDR
Yep that’s it, that is the most optimal for souls to spirit?
This is because after 9600 the value of spirit becomes
4800 for + 10 spirit = 1 spirit for 480 souls spent
THEN it’s
6400 for + 10 spirit = 1 spirit for 640 souls spent.
Here is actually a good chart you will need to look at to understand how bad your investment into spirit for Spirit
|Souls Spent in Spirit|Spirit Gained|Souls per 1 Spirit| |:-|:-|:-| |800|+6 (6)|133| |1600 (800)|+3 (9)|266.6 (195 average)| |2400 (800)|+3 (12)|266.6 (221)| |3200 (800)|+3 (15)|266.6 (233)| |4800 (1600)|+5 (20)|320 (250)| |7200 (1600)|+5 (25)|320 …