Game Title: Clive Barker’s Hellraiser: Revival
Platforms:
Trailers:
Developer: Saber Interactive Inc.
Review Aggregator:
OpenCritic - 75 average - 65% recommended - 37 reviews
A Gaming Network - Marcel Dee - 7.5 / 10
Clive Barker’s Hellraiser: Revival captures the franchise’s atmosphere more consistently than it delivers satisfying combat. Exploring the Labyrinth, hearing Doug Bradley return as Pinhead, and using the Genesis Configuration were the highlights of my experience. The environments and supernatural abilities give the game an identity that Hellraiser fans will appreciate. Frustrating combat, inconsistent AI, and chase …
As a fan of the series, it is easily a 10⁄10 for me and has taken place as my favorite one.
As a fan of video games in general… it is still a 10⁄10. In a year filled with great releases, AC8 stands out as being one that filled me with unbridled joy at nearly every moment. Nearly every level managed to get some emotional reaction out of me, either a giant grin or a “this game is so freaking cool”. AC8 makes me glad that video games exist.
The series is at it’s very foundation “hopecore”, where you are placed into the position of an unmatched aerial pilot taking down massive superweapons and jousting at sunset against megalomaniacal personalities. Though it’s never been about “what” you’re doing, but “why” you’re doing it. The story is possibly the best written with interesting and endearing characters that made me want more. It is sincere, genuine, and 100% committed to its central message of …
“We’ll figure it out, but I get it [Ultima] back officially in 2027,” he said. “I’ve got most of a year to figure out what that means. But at the very least, it means I could re-release the earlier Ultimas, but it also means I could sequel them. And the point is I’m going to be I have control again of the future of my seminal product line.”