Game Title: Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars
Platforms:
Trailers:
Developer: Konami
Review Aggregator:
OpenCritic - 84 average - 94% recommended - 17 reviews
Cerealkillerz - Nick Erlenhof - German - 8.9 / 10
Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars lets old fans enjoy the nostalgic journey while new players discover why Suikoden, especially Suikoden II, is considered one of the best RPGs of all time. With improved graphics, optimized gameplay and the …
TLDW: Slower than the XTX in raster, faster in RT
I previously posted here on reddit about what kinds of stuff can I say to my boyfriend while he’s playing
kept doing it everyday since he played 4-6 hours a day on most days with his friends on discord
things I’ve said and his reactions that were memorable include:
one time he was in a bad mood and non-responsive to my texts and I asked him “are you tilted??” but his mood seemed to have brightened up after that because he spammed me with emojis and laughing
“why didn’t you double down? Ez game” in which he replied “What do you mean double down we lost”
*he asked me what time it is because we were supposed to go out* in which I replied “why? is roshan up?” and he laughed and said “you’re so dumb” and …
Radiant Ancient had literally 1 hp in the replay
I main Seven so I’m gonna be gone in a little while I’m just going through a little break to go home to eat dinner.
The new map has a whole bunch more space with 2 statues taking the spots of where Walkers previously were on the 4 lane map. I’ve seen a bunch of concerns that the new map lacks objectives so my idea is this, what if those statues weren’t just big objects, but actual objectives to take on the map?
This is what I’m working on:
The Bear/Bull (hereafter referred to as “Jungle Guardians”) statues come to life after a certain time (probably something like 10 minutes. Maybe later).
The statues themselves are large creeps aligned with the side of the map they are on. They won’t help heroes clear Neutrals, but they also won’t attack heroes allied with them and Heroes can’t attack their Jungle Guardian.
The Jungle Guardians will defend themselves if attacked, but otherwise act mostly like Neutral Camps. They do provide vision for their allied team. They should be roughly as strong as a Walker or midboss. (i.e. You can’t realistically …