Hey everyone! I’ve been working solo on a horror game for the past 8 months . Picture a mix of “Papers, Please” ID-check tension and the challenge of running a gas station in a creepy town + unique mechanics like in FNAF for each monster.
Imagine a game that mixes the ID-checking intensity of “Papers, Please” with the fun of running your own gas station tycoon-style. You decide what to sell to attract customers and keep your business rolling.
But here’s the twist – every customer has a story. Imagine guy with a busted car, no ID. Is he just a traveler, or could he be something way worse, a monster. Your choices shape their fate when staying in town.
Make good choices, and characters survive. Make bad ones, and they turn into your worst nightmares. These Nightmares aren’t your typical monsters – they’ve got unique mechanics, like the animatronics in FNAF. The cool part? Your choices decide what monsters appear, and it may be different …
Whats your list of GOTY? Can be from any system/console. I haven’t beaten many games this year but Tears of the Kingdom would be my #1.
Mv cousin and I love games since we were kids, especially card games. After many years of playing and studying the math behind those games, we had an idea: a card game where the main mechanic would be fusing cards, and the math of the game worked elegantly so that the trades in resources were fair and both players would always have a play for the next turn.
After many prototypes, testing with a lot of people and making drastic changes to many mechanics, we are finally here.
Here’s a list of features you can expect on the full game: