Hi again!
I am Alexandre, the developer of Zodiac Legion.
Zodiac Legion is a turn-based tactical RPG about leading small parties of knights on raids behind enemy lines, while rebuilding their order and managing the war on the strategic layer.
Recent gameplay footage:
https://www.youtube.com/watch?v=_zIgBX7tlNg
It’s been four years since I first posted here, and the campaign is finally back in the demo, much closer to our original vision.
It now contains a small dynamic campaign in which you develop the Zodiac Order, deal with the surrounding kingdoms, research spells to empower your knights, and choose on which mission to send them.
Your small forces of knights conduct special operations against enemy strongholds, or raids to reclaim lost arcane knowledge and artifacts for the Order.
Characters are now able to survive some wounds that take them out of the fight. But if you abandon them on the battlefield, you may later have to pay a ransom or mount a rescue operation to …
Welcome to another Indie Sunday! This event starts at 12 AM EST and will run for 24 hours.
Please read the below guidelines carefully before participating. If you have any questions please don’t hesitate to send us a modmail.
A reminder that Rule 8 is not enforced during this event for submissions which follow the participation guidelines.
Games may be unreleased or finished
You must provide video footage of the game in action within the body of the post. Referring to the trailer on the steam page does not count as providing a trailer. You must provide a video link. This can include alpha/beta footage, gameplay trailer, etc.
No key/game giveaways
Only developers may make submissions for their games - if you would like to highlight a game on your own, please do so in this hub thread
The same game/developer can not be shared more than once every 60 days.
Hey everyone! 🐱
We’re making The Pink Robot, a 3D action roguelite where Navi, a cat, dives into the distorted memories of the boy who once saved her.
Things get pretty weird in there.
We’ve been having a lot of fun turning that idea into fast-paced combat, strange enemies, and all sorts of Skill and Memento combinations to experiment with.
Here’s a look at the gameplay:
https://youtu.be/T6ews95So3M?si=vJUeA5HpZ_F6nxyz
If this sounds like your kind of weird, here’s our Steam page!
https://store.steampowered.com/app/4251870/The_Pink_Robot/
We’re developing the game for Windows PC.
Thanks for checking it out!
Hi everyone!
I’m a solo developer working on One More Shake, an incremental idle game where you flip vending machines upside down, shake out cans, earn money, and unlock upgrades to eventually automate everything.
I’ve recently redesigned the Steam capsule art and updated the store page.
I’m currently finishing up the free demo, which is planned to launch on Friday, October 23!
The game focuses on satisfying progression, lots of upgrades, and gradually turning a simple vending machine into an automated money-making empire.
Gameplay trailer: https://youtu.be/0NkanmrTpuw?is=ecsuijiAOeg4Z2Lp
Steam page: https://store.steampowered.com/app/4933650/
If the game looks like something you’d enjoy, you can add it to your Steam wishlist to follow its development!
Ever since the “Auraximas” update in December 2025 the game has been plagued by a bug dubbed by the community as “flash or crash”: Some short time after logging into the game or changing continents the game would crash without any error code. Not every player was affected but there are a lot of reports about this.
A workaround was found by immediately spawning any vehicle (with the “Flash” quad bike being the cheapest) and sitting in there for 2-3 minutes (staying on the loadout/respawn screen apparently worked as well for some). (Playing on Linux instead of Windows would also prevent this - although there was a phase where this also happened to Linux players).
However this could be a problem for new players as they are required to go through a tutorial where they may not be fast enough to get to the point of spawning a vehicle.
While the devs released some patches where the bug was seemingly fixed, it would later get reintroduced. There were a …
Hello everyone,
I have the following unclaimed Humble Bundle games (mostly because I already own them):
Sonic Frontiers
Nine Sols
SYSTEM SHOCK
SKER Ritual
Against the Storm
Crysis 3 Remastered
Rogue Waters
The Riftbreaker
Decktamer
Cataclismo
To enter, simply comment below your favorite game mechanic from any video game and your top 3 game picks from the list above. I’ll be using Reddit Raffler to select 10 winners tomorrow (Sunday, October 19th) at 5PM EST. Whichever winner responds first will get their pick of games (provided they haven’t been claimed already).
Good luck
I’m working on this turn-based roguelite in a post-apocalyptic world where you will have to make meaningful decision:
Wishlist on: …
Hey everyone, the game we’re working on called Retroneer currently has an open playtest on Steam which you can play for free whilst it’s in the MIX Showcase. We’re looking for people to test the game and give feedback either in the Steam discussions or the in-game form (or hey even this post!)
The game is called Retroneer https://store.steampowered.com/app/4254050/Retroneer/
Retroneer is a puzzling circuit-building roguelite all about tinkering with your components, crafting powerful synergies, and seeing how far it can take you!
What we’re looking for specifically is trying to balance how hard the puzzles are in the game and how the trinkets feel. Are they too powerful? Too weak? Not varied enough?
Also it would be great to learn more about the onboarding, was the tutorial enough to get you going with the game or where you unsure on what specifically to do?