I’ve been replaying Final Fantasy X for the umpteenth time and Rikku’s Overdrive Mix system is something that has really stood out to me since the game’s release. For those who haven’t played the game: the mechanic is essentially a super move that lets the character combine multiple items in their inventory to create a number of effects. Some replicate spells, others deal max damage, others have unique effects like doubling Overdrive build-up.
The most interesting part of the system is that it enables a very unique way to approach challenge runs (no sphere grid, no attack, etc.). Even without Mix, it feels like the game has a lot of opportunities to use items and make unique uses out of items that would generally be overlooked.
It got me wondering, are there any RPGs that have a heavy emphasis on consumable items as a combat mechanic? Even if its just one character.
The more I think about it, the more I see the challenges with attempting something like that - …
The next TEKKEN Talk on the 20th of February will bring a post-launch roadmap for the game. One cool bit of info they shared with us early is that the update will also introduce us to a new “feature”, an in-game shop dubbed Tekken Shop, where we will (presumably) need to use real money to buy stuff to customize our characters. I say presumably because the update doesn’t go into any detail about the “feature”, what it will have, how we will earn those items and so on.
But the update does have one important piece of information at the end—the game’s ESRB rating now includes “In-Game Purchases”. And I think we all know what games have that. I want to believe that I’ll be able to earn the stuff in the shop without the premium currency grind providing me with a sense of pride and accomplishment, but I’m not holding my breath.
This sleazy strategy to get around the bad PR that MTX brings, especially when franchises that never had …
Hi all!
I have been working on my game for two years and it is now one week until its release. It has been a long journey and you guys have been with me all the way, offering encouragement when I announced my game here. I really appreciate all your support. So here I am again, this time offering something to the community instead.
I’m going to give out 5 keys to the full game to 5 lucky redditors!
How to enter: simply comment what you are playing these days and what you enjoy about the game. That’s it! I will use reddit raffler to select winners.
Giveaway will end when this post is 48 hours old.
This is my third game and I’m not alone in this - my wife and my friend help out a bit, so we go under the studio name “Silver Eye Studios”. We do everything in our spare time :)
The game is a relatively unique blend of action roguelite and real-time strategy. You destroy enemy bases with spells and minions. You don’t …