Hello there r/games ❤️
I’ve posted here on Indie Sunday once before, and decided to do an update now on the game I’ve been developing for more than a year now: WalkScape. I know we have a sizeable following here, and we have some great news!
First off, I have struggled to exercise enough, and I also have ADHD. Gamifying exercise works really well for my dopamine-craving brain, but I’m also easily distracted, so the current mobile fitness games on the market didn’t really work for me. That’s how I came up with this idea.
Here are some info about the game and how it’s different from Pokemon Go for example:
Hey r/Games!
I’m excited to pitch you Stellar Settlers one more time before its release 1 week later!
Steam Page Link (DEMO AVAILABLE) | Trailer | Twitter
Stellar Settlers is a city-builder game at heart, but you build a well-connected space settlement instead of a city. The catch is, that all the building pods need to be connected with tunnels and you need to manage your resources on alien planets with negative environmental conditions (like meteors). In addition to the city-building aspect, you also have your settlers to manage and assign various tasks. In general, I would say our game is most similar to a game like Timberborn.
After collecting enough resources, you need to design and build a physics-based spaceship (like the Kerbal Space Program) to escape from the doomed planet. Since the last time I shared our game, we have been working hard on polishing and making a lot of gameplay updates, especially on the spaceship-building aspect (you can see our weekly updates on …
We’ve been working on Rogue Command for 4.5y now, trying to build our dream game. An RTS game, that is posing countless challenges and offers even more interesting builds to overcome them.
Hi r/Games! Drake is a blend of story-heavy cRPGs and top-down shooters. Our early playtesters have described it as an ‘isometric Mass Effect’ set on a rugged, sandy planet with a Space Western vibe.
Steam Page: https://store.steampowered.com/app/1735880/DRAKE/
We have a demo available with recent updates in the Beta Branch. It offers 20-40 minutes of immersive exploration, providing a sneak peek into the storyline, featuring cinematic cutscenes, and plenty of bugs to shoot.
More about Drake:
Trailer | Gameplay | Twitter
It’s a challenging project, especially for our small team of five people, so we’re open to any help. Feel free to join our Discord server to connect with us directly.
We’re always open to feedback and are striving to create a great RPG experience where you can truly choose different playstyles within one game and role-play the way you want. Join our beta testing and add Drake to your Steam Wishlist!
See you Space …
Hi everyone and good IndieSunday to you! Allow me to introduce you to the game we’re making in our small team of four, based in Bratislava, Slovakia. It’s called HeistGeist.
Steam page
Watch our Story Trailer
Join our Discord
Our game is a story-focused cyberpunk RPG with card-based combat. In HeistGeist, you play as Alexandra, a professional thief for hire who’s desperately trying to stay alive after her last job in Venice went terribly wrong. On the run from corporate assassins and with a knife to her throat courtesy of a very unhappy client, Alex needs to assemble a team of professionals to pull off the heist of a lifetime.
The game is set in Central Europe, in a futuristic cyberpunky version of our hometown, Bratislava.
Instead of having skill trees, you build your character by putting together a deck of cards to suit the strategy you’re going for. As you play certain cards, they accumulate upgrade points. Once the card …
We’d love for you to check out our indie jetpack shooter Midair 2 on Steam!
https://store.steampowered.com/app/1231210/Midair_2/
And to share our game videos on YouTube! (edit: clarity)
https://www.youtube.com/@Midair2
We are in CBT stage, with Playtest available on Steam (just click Request Access)!
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And we’d also love to tell a story of our genre!
In a tiny corner of the game dev universe - a story of indie dev, a beloved IP, nostalgic revival, and community passion has been unfolding among fans of a 20+ year old relatively forgotten game genre: the jetpack shooter. This is that story - as told by one of its participants!
Let’s begin at the beginning - what the heck is a “jetpack shooter”? This is one of the names for a particular sub-genre of shooters defined by the player’s ability to fly into the air. “FPS-Z” is another term for this same style of game, and so is “tribeslike”.
That’s because the spiritual originator of this style of gameplay was …
Hey all! We just released the Steam demo for War Tortoise, launching later this month! This will be our first Steam game, so we would really appreciate any and all feedback!
STEAM PAGE/DEMO/TRAILER: https://store.steampowered.com/app/2120250/War_Tortoise/
In a nutshell, War Tortoise is an incremental game that is presented kind of like a 3rd person shooter, but plays more like an incremental idle game. Basically we wanted to make a laid back game but with some of the depth and visuals of a more “fully fledged” game. You can explore locations on a huge map, each with different rewards and long term effects. You can equip weapons and armor, customize your play style with permanent mutation buffs, unlock abilities from a huge tree, and level up and master dozens of pilots and heroes.There are also some alternate side modes such as fishing and even a full free roam adventure mode. Let us know what you think!
Does this drive anyone else crazy when they need to reinstall Windows for whatever reason?
Has anyone had any luck finding a way to get Oregon Trail 2 to work on a modern rig? I would think it’s been so long since release you could just download it somewhere. But I miss buying pounds of salt and succumbing to malaria.
Use this thread to discuss whatever you’ve been playing lately (old or new, AAA or indie). Don’t just list the names of games as your entire post, make sure to elaborate with your thoughts on the games.
Make sure to use spoiler tags if you’re posting anything about a game’s plot that might significantly hurt the experience of others that haven’t played the game yet (no matter how old or new the game is).
r/pcgaming has a discord server! Come join us and chat with fellow community members: https://discord.gg/4bxJgkY
The map was always the same, but real time different areas would be controlled depending on which faction was winning (it could get to the point where one faction controlled the whole map). You had a stable of different units you could bring in for each battle. I remember specifically a futuristic trike (maybe called ghost?), air units like a carrier, ground mechs who could drop mines, things like that. Not a mainstream game by any means as I’ve spent the last week searching for it, but my nostalgia brought me here as a last ditch effort.