About 2 weeks ago, victory was declared for Team Zero Percent in their quest to defeat every single level of Mario Maker before it’s taken offline. Unfortunately it was a phyrric victory, as the final level left was admitted to being uploaded via TAS by the level’s creator,, which meant all legitimately uploaded levels were beaten. So while this was still an amazing achievement, it left a sour taste in the community’s mouth. The top MMrunners had put many many hours in the past couple weeks into this level, so finding out that all that work was arguably not even RTA possible was pretty disheartening.
But alas, the community persisted, and an hour ago, the final level was conquered! Congrats to sanyx91smm2 and the whole Mario Maker community for this amazing accomplishment less than 3 days before shutdown!
The final run of TTH is below
Decided to pick this one up after 8 years…holy crap. I mean everything about the game is so incredibly well done. I’m not sure if my standards have just gotten so low for a good game or if this one is actually made that well.
Two levels in and I forgot how good a well written game is.
The graphics? All I could ever want. The looks feel alive, beautiful game. Don’t get me started about the story.
Anyone that hasn’t played this game do yourself a favor, you are in for a TREAT.
<3
Hey everyone, I’m Zuff, the CM for MaFi Games. Today we’ve released Update 2 for Captain of Industry. You can watch the trailer here.
This huge update brings the Map Editor, Vertical Belts and Stackable Balancers, Graphical Improvements, Ore Sorting, and more. You can read the full patch notes here.
And the update is live on Steam and we’re celebrating the launch with a 20% discount. Our steam page is here.
Feel free to ask me anything!