I put down Dragon’s Dogma 2 and it got me thinking how lately I’ve been quick to put down games I just don’t vibe with. The reasons vary: Bad controls, poor performance, character designs, difficulty, a slow start, or poor first impressions are reasons among many.
This year alone I’ve fallen off of: Dragon’s Dogma 2, Last Epoch, Hell Divers 2, Dave the Diver, FF16, Palworld, and Prince of Persia 2024.
These days I’m more prone to hit the uninstall or even the refund button whereas in the past I’d pick up and complete just about anything you put in front of me. Whether a game is good or bad doesn’t seem to matter anymore, especially when there’s an abundance of choice and the possibility that something else will hold my attention in the way most games do not. It seems I’ve gotten pickier.
How often do you bounce off a game, and why?
EDIT: Seeing all of the comments got me realizing that this has been sort of a long time “problem”, I just never really thought about it this way until Ubisoft came in and actually proved to us (the gamers) that we really are just essentially paying these companies to lend us their software for however long they choose.
So just hopped over to The Crew Motorfest page today because I saw that it is already 50% off, checked out the reviews which are currently at “Mixed” overall and “Mostly Negative” in the recent section. I was seeing a lot of the bad reviews just being people yelling about how the EULA says that when you purchase a Ubisoft game, you don’t own it, you are essentially just paying to borrow it until they decide they want it back. And than there’s obviously the recent removal of The Crew from storefronts and libraries that’s pissing people off as well. I’m not sure if Ubisoft just recently changed their EULA to say this? Or is this how it’s been for a while?
Upon seeing …
This year I started my first ever desk job in my late 30s, and it’s also a job with a lot of working from home.
I find after 8 hours at my desk the absolute last thing I want to do in the evening or at weekends is continue to sit at a bloody desk.
Finding the only gaming I’m enjoying now is from the couch on the xbox, and I have never liked couch gaming before. Thinking about just putting my pc by the living room tv at this point. Anyone else feel the same?
Couldn’t seem to find anything about this online, but in all multiplayer games what do you consider the hardest character to master in all aspects. As in not just mechanics, if we’re talking league then cs and and counter picks or spacing and team play for overwatch. My current pick will have to be Meepo from dota 2, I haven’t played much of it, but I do not see how people can use that character and be human