Hello! ❤️
I’m the developer of WalkScape! My game is an online RPG that is inspired by RuneScape, where all of the in-game progression happens by walking in real life.
I myself have struggled to exercise enough, and I’m diagnosed with ADHD. This project started off as something I was working for myself to help me exercise more. The game has been in Closed Beta since January 18th, and the player feedback so far has been awesome!
There are three key things that make the game very unique for a mobile game, in addition to just being a nice and cozy game that incentivizes you to walk:
No GPS. Unlike games like Pokemon Go, WalkScape uses pedometer instead of GPS. This means you can walk where ever you like, including at your home or gym on a treadmill. And doesn’t compromise your privacy.
No MTX or ads. I’m against all kind of predatory trends in gaming, especially predatory monetisation. WalkScape is completely community funded with Patreon and Buy Me a Coffee …
At the heart of Crab God lies our aspiration to create a world brimming with adorable characters, particularly the charming Crablings. These delightful creatures, each with their own customizable names and personality traits, serve as companions to players, fostering a deep emotional bond as they observe their flourishing within the underwater habitat.
Steam: https://store.steampowered.com/app/2289390/Crab_God/
Gameplay Video: https://www.youtube.com/watch?v=v_Of6zIqN1s&t
To craft the perfect atmosphere for our strategic adventure, we’ve dedicated considerable effort to the game’s visual and auditory aspects. The synergy of captivating visuals, immersive sound design, and an engaging soundtrack creates an enticing ambiance that beckons players to return time and again.
However, Crab God is more than just aesthetics: it carries profound meaning and engaging mechanics suitable for players of all ages. Central to the gameplay is the care for nature and the improvement …