Remedy just released its financial report of Q2 2024 (April to June), including new info about upcoming projects:
Hey all,
Around 3 years ago I quit my job to pursue a career of full-time indie gamedev. I had recently released a semi-successful game called Mortal Glory, so I wasn’t completely unprepared. After quitting my job, I was so excited about being able to spend all my working hours doing what I love and the feeling of freedom I experienced was exhilarating.
Over time I learned it’s not all fun and games though. I spent 17 months making my second game and despite getting good reviews, the game ended up being a financial flop. It still earned a profit, but I was making less than a minimum wage doing work that is often challenging and comes with the extra weight of being an entrepreneur. Over time the sales kept dwindling down and financial anxiety started to creep in. The feeling of having to make a game that NEEDS to make money is not a fun feeling. It also didn’t help that I knew that I didn’t need money just for my own survival. Me and my wife were expecting a …