Nintendo has a new hover screen for Silksong! Instead of just a picture of Hornet, now we get a slide show of different scenes in the game! This is so exciting guys. Silksong IS COMING SOONER THAN WE THINK! Silksong 2025
What is that they call the outside?
Aight so wtf are the following flairs: Sharpe, Wooper invasion, Harvey Randall fan, Cheery I’ve been pretty active on here but somehow I missed them being added 🫠
honestly it’s disgusting and idk why she’s been supported by the community even after the allegations came to light. shameful.
I am perfectly mentally stable, there is no need to check up on me and this community is perfectly fine and satiated with the content they’ve been given!
It would suck if something happened and I wouldn’t be here to share the excitement with you guys. Really a punch in the gut kinda deal.
I’m going bye bye on a plane. Well, my destination is reached by a plane, not that the plane ride itself is the vacation, that would be a boring vacation, the “WE ARE ALL GONNA DIE” prank I’m gonna scream every lift off would get stale relatively quickly.
So if the plane isn’t Boeing or if somebody doesn’t go strong mode, my chances of survival are pretty good actually.
Wish me luck!
GTA 6 first, then Hytale and now Subnautica 2. Of course they will choose an easy way releasing at different time, in order to avoid being overcome by silksong
Note that the article is slightly outdated, the drop off is now close to 90%
Latitude 76 is a single-player narrative game inspired by a real Arctic expedition that took place between 1900 and 1902. You take on the role of the expedition leader, responsible for guiding your team through extreme cold, limited resources, and rising internal tension. Against this backdrop, a deeper story begins to unfold - the mystery of the vanished Onkilon people, revealed through documents, observations, and the choices you make.
Trailer: https://www.youtube.com/watch?v=vGCVc2JpZtY
Steam: https://store.steampowered.com/app/2453590/Latitude_76_Land_of_the_Onkilons/
Gameplay combines storytelling, moral decision-making, and light survival mechanics. You’ll manage food supplies, monitor the morale of your crew, and make difficult decisions that directly affect their fate. There is no combat - only story, responsibility, and consequence.
The game is a fully self-contained narrative. While we hope to expand the world of Latitude 76 in the future, this story stands on its own.
A …
Imagine Diablo in a procedurally generated world where you gather resources and build a base to survive.
Or Valheim, but with an isometric camera − and enemies that drop randomized loot.
These two were the biggest inspirations for Beyond the Map, a mix of Survival and ARPG where elements from both genres come together into something I always wanted to play… and ended up making myself.
Trailer: https://youtu.be/weetxqETzaM
Steam: https://store.steampowered.com/app/2896380
Discord: https://discord.gg/dz4MzD2YUW
Hey guys!
I’m a fellow gamer and a solo developer who’s spent the last few years building my dream game: COP BASTARD.
If you grew up on John Woo and Takeshi Kitano films like I did, and you still believe the best shooters are F.E.A.R., Max Payne, and Black, then this game is for you.
I wanted to create the purest, most concentrated action experience I could, set in 1990s Japan:
You play as a corrupt Osaka cop with nothing left to lose. This isn’t a story about saving the world, but one of pure rage and survival.
🎮 Play the free demo on Steam: Steam page
I’d be incredibly grateful for your wishlist—it truly means the world to a solo dev. I’ll be here to answer any of your …
If anyone wants this game then dm me I’ll send you code ( claimed )
Use this thread to discuss whatever you’ve been playing lately (old or new, AAA or indie). Don’t just list the names of games as your entire post, make sure to elaborate with your thoughts on the games.
Make sure to use spoiler tags if you’re posting anything about a game’s plot that might significantly hurt the experience of others that haven’t played the game yet (no matter how old or new the game is).
r/pcgaming has a Discord server where you can chat with fellow PC gamers anytime you want.
Wuchang Fallen Feather preorders have been up since 29 april and we still don’t have system requirements. I don’t understand why do games open their preorder without system requirements, like preorder as whole is shady for me but this pushes it more down the line. Also I can’t even get exited for the game because I don’t know if my pc will be able to run it in acceptable frame rates lol really want industry to make system requirements available when they start pre orders , so even if people are not preordering atleast they can get exited for the game after reading the requirements.
included some goated meta builds such as heart vanguard dusa and satanic techies. it’s a based strat trust. I included rosh, not that heralds know who that is
Back in the year of our Lord 2006 dota players were seen as cool, smart, and have many women. They’re basically the rockstar or high school jock in American movies in my era, basically Zack Efron(Troy Bolton) but plays dota.
maybe 8 years ago i used to be 4k mmr
i finally just got my new rank and im like 1.5kmmr or something lol
and the guys in my games are what i’d consider pretty decent
i guess the game has changed a lot but i feel like the skill ceiling has climbed a lot too
Its nice hearing Team Spirit’s insights on how they manage their problems and also their experiences as a team. Never saw this line up talking together since the last true sight
For those of you who don’t know, Tidehunter has a unique voice line every time he levels up.
And as the level gets higher, the sea creature he mentions also gets bigger!
Source: https://liquipedia.net/dota2/Tidehunter/Responses
|Level|Voiceline| |:-|:-| |Level 2|I’m hungry enough to eat a plankton.| |Level 3|I could eat a diatom.| |Level 4|I could eat a krill.| |Level 5|I could eat an anchovy.| |Level 6|I could eat a sea cucumber.| |Level 7|I could eat a seagrape.| |Level 8|I could eat a seahorse.| |Level 9|I could eat a nautilus.| |Level 10|I could eat an eel.| |Level 11|I could eat a jellyfish.| |Level 12|I could eat a mullet.| |Level 13|I’m so hungry I could eat a mackerel.| |Level 14|I could eat a giant isopod.| |Level 15|I could eat a tubeworm.| |Level 16 |I could eat a porpoise.| |Level 17|I could eat a manatee.| |Level 18|I could eat an oarfish.| |Level 19 |Ha ha! I could eat a walrus.| |Level 20|I’m hungry enough to eat a manta ray.| |Level 21|I could …
The old map had way more bridges and overlapping areas compared to what we have now. The current map feels like third-person DOTA whereas the old 4 lane map was much more vertical and interconnected. The mid bridge coming out of the museum in particular was a fun and interesting place to fight. The rope just outside of base behind the midlane walker was also a fun spot. If the 4 lane concept never sees the light of day again, Deadlock will be missing out on something great.
I believe open beta would be the right time to bring back 4 lanes as a separate queue. The population of players would likely skyrocket like it did when the game first went public and you can afford to split the player base without affecting queue times too badly (hero labs).
Alternatively, there could be a map rotation system like Danger Zone (cs:go) that would rotate between 3lane and 4lane on an hourly/daily/weekly schedule.
!>inb4 “muh solo lane” shitlows!<
I don’t draw so maybe go easy on me
Imagine if Valve adds something like an Ecliptical Cycle into Deadlock, basically a dynamic day-night system where the map slowly gets darker and lights turn on naturally as the eclipse progresses. Now picture this: during the totality of the eclipse (the darkest point), for like maybe 10 minutes, all players get a temporary power spike in their spirit power, with a visual indicator of the spirit items and abilities shaking or vibrating. It’s not some random buff either—think faster regen, maybe a higher spirit cap, or even temporary access to stronger abilities. After the totality (10 min. Mark) all spirit abilities and items return to their normal values
The whole point is to turn the totality of the eclipse into a high-stakes moment. It wouldn’t just be a visual effect; it would actually shift how people play and add a new rhythm into the game. Teams that are falling behind could use that 10-minute window to make a real push and flip the game. It’d make matches way more dynamic and …