Kind of hard to believe but its been exactly a year since Starfield came out. Looking back its definitely one of the most underwhelming releases I’ve played. Didn’t hate the game and unlike most people I actually bothered to finish it but I definitely get why people dropped it, was insanely boring in most aspects.
Made the mistake of initially speccing into melee, which was super weak (at least at the time of release). The leveling system was annoying as hell. In order to unlock perks, you had to fulfill certain requirements. For example say you wanted to increase your shotgun damage, you couldn’t just select the shotgun perk when you leveled up, you had to have killed x amount of enemies using a shotgun. Became extremely tedious to do this just to unlock certain perks. Not that it mattered since combat had no real diversity to it, and a severe lack of enemy varieties meant that you just spent all your time shooting humanoid figures. Space combat was fun, but was …