EDIT: the point of this post is to give people accurate information regarding patents as a whole and my opinion on specifics to the palworld one so that people can make a more informed opinion
I am a registered patent agent in the US but not a lawyer. Which basically means I can help people get a patent in the U.S. (but wouldn’t be able to do lawyer stuff such as file or defend a patent lawsuit.) Below are my thoughts, which is for general informational purposes only, and should not be construed as legal advice.
If someone is not a patent professional, then their thoughts and opinions will be very wrong. Patent law has a lot of important nuances that a lay person will not get right. There is a lot of misinformation going around, such as a top post claiming that “Nintendo has basically patented the idea of capturing stuff in balls, throwing out monsters to fight bosses, or throwing out monsters to interact with objects.” Comments guessing that they are suing over the …
So I ask as I was looking back at the game itself recently to see just where it went so wrong in its overall presentation as the game is kind of fascinating for all the wrong reasons due to having a very disjointed narrative.
Like holy cow every time I look back at this game, I just am very baffled that it took at LEAST 13 years to make as while I get that was mainly due to George Broussard messing around during production, I nonetheless am still very shocked at how long the whole game was in development for, which got me wondering if it could have come out a lot sooner, or somehow succeeded as I know that there have been PC games (e.g Bioshock) that took a long time in development, and still managed to come out very good anyway.