Once Again I’d like to call attention to this post made by TC highlighting the release date. Believers we have won!!
Guinesss World Records™ has offitialy registered new world record! “The longest Holiday sign off”. Team cherry got it with 2052 days! Previous record was 15 days only! Lets congratulate them with such an amazing achievement!
Plus one of my friends I’m going to comic con in a couple weeks with is gonna be cosplaying as Hollow so that’s fun. I’m not gonna be doing the needle because making the mask took long enough and also I don’t want to have to carry around a big long sword thing all day
There’s a lot of new information here, from the relevant laws that made this possible to the groups trying to make this happen. Incredible research and well worth a watch.
One of the dearest places in my heart. Even the more recent legally distinct successor was amazing, the concept just doesn’t get old.
And it still feels super futuristic to play a “proper” 6DOF game.
it is just ridiculous and stupid.
I got a little spine chill when reading that number. But here I am in the 4 digit club. 33 turning 34 years old and this game still accompanies my life. Learned a lot along the way: how to deal with frustrations, how to be humble, how to dedicate time to self improvement but most importantly how to never give up.
I really think dota has game on its own for each individual and if played with the right mindset can do wonders to your cerebral activity.
But what do I know in the end? I’m just a lowly guardian/crusader grinding my ass off to get better and learn what I got wrong.
Cheers and thank you to all the people who played with or against me to the first 1000 wins. See you again at 10k! Hopefully I will not be Herald by that time.
Leaving my dotabuff link for context: https://www.dotabuff.com/players/102134417
I think I speak for many people when I say, Mo and Krill’s ult Combo is frustrating. Point and click CC is always controversial and Combo is no exception. I’d like to suggest a change to reduce suffering and encourage skill expression. I think my idea would be simple, elegant, and effective.
Change Combo to require Mo and Krill to land a melee hit on the target before the ability can be cast.
That’s it, anyone you want to stun has get hit by your melee before you can ult them. Boom, suddenly every combo you get hit by is preventable. I also think it fits into the Hero’s theming, he’s already considered a close range brawler or tank so melee fits into the kit. As well, the name “combo” makes more sense when you have to actually preform a “set up” attack to cast the spell.
Last time I played this game was 6months ago and it was great. I just hope it releases and goes big. I was a Paladins player for years and it was the only game that clicked for me. Then the game died and I had to hop on overwatch. While overwatch is great, it doesn’t simulate the same competitive feeling in me as Paladins did. Then enters marvel rivals , it was great at first, but then the whole Eomm turned me off. While I do realize deadlock isn’t exactly a hero shooter. I just hope it scratches that competitive itch in me.
I’m aware that this is a skill issue so I’m here looking for advice to improve, not to complain.
My top 3 played recently are Bebop, Haze, and Vindicta. I accept that Bebop is probably just a shit matchup because 1) huge hitbox 2) mirage can tornado dodge all the fun stuff 3) bebop struggles once slowed like Mirage easily does to him. Also Bebop’s gun sucks for fighting Mirage’s poking-out-of-cover playstyle in lane. At most I can bomb creeps and send them his way, but it’s still telegraphed and my opponents can often dodge it.
For Haze I feel like there should be something I can do to handle it, but I always end up out-sustained by Mystic Regen (and the beetles if he’s good). I try to survive lane by buying the regen 800 and monster rounds for clear (and a little more regen) but it’s still very difficult for me.
Vindicta is another case where I feel like it should be workable but I’m just not good enough for it. I generally fare …
Watch the sequence and look at the damage. High risk build for early game due to no defense really but can be insane late game if team dont sell