I’ve seen this question asked a few times, so if I may direct your attention to a Technical Q&A Ubisoft published on February 12th, specifically Question 15, emphasis my own:
JorRaptor on UCP: « Do we need the Ubisoft launcher if we buy the game on Steam? »
Ubisoft Connect Team: Launching the game through Steam doesn’t require you to download and install the Ubisoft Connect Launcher, as the Steam installation already includes a lite embedded version of it. You simply need to link your Ubisoft Connect account to Steam.
As Assassin’s Creed Shadows comes with cross-save and cross-progression features, linking your Ubisoft Connect account allows us to provide you with a seamless experience no matter where you play. Through Ubisoft Connect, you will also be part of our global loyalty program to unlock rewards and exclusive discounts, including on pre-orders and new releases.
For those without a Ubisoft Connect account, you can easily create one on the first launch …
Game Title: Atelier Yumia: The Alchemist of Memories & the Envisioned Land
Platforms:
Trailer:
Review Aggregator:
OpenCritic - 78 average - 65% recommended - 23 reviews
Atarita - Atakan Gümrükçüoğlu - Turkish - 70 / 100
Despite its vast open world, Atelier Yumia: The Alchemist of Memories & the Envisioned Land can feel repetitive at times. However, its engaging turn-based combat mechanics and tactical depth make for an enjoyable experience.
Console Creatures - Bobby Pashalidis - 8 / 10
Atelier Yumia: The Alchemist of Memories & the Envisioned Land feels like an exciting shakeup for the long-running series with some interesting changes.
Eurogamer.pt - Bruno Galvão - Portuguese - 4 / 5
Atelier Yumia is definitely a new era for the series, more dynamic, more …
From PCF’s investor reports (PDF): https://peoplecanfly.com/wp-content/uploads/2025/03/20250313-raport-biezacy-nr-4-2025-zawarcie-pda-z-sony-delta-final.pdf
Translation:
The Management Board of PCF Group S.A. with its registered office in Warsaw (the “Company”) hereby informs that on March 13, 2025, the Company entered into a production agreement (Prototype Development Agreement) (the “Production Agreement”) with Sony Interactive Entertainment LLC, with its registered office in San Mateo, California, United States of America (the “Publisher”), regarding cooperation in the production of a prototype of a new video game codenamed Project Delta (the “Product”), based on intellectual property rights belonging to Publisher.
The Production Agreement provides that work on the Product will be carried out in the so-called work-for-hire model, i.e. work performed by the Company as a developer on behalf of and for the Publisher, in return …
I’ve seen this question asked a few times, so if I may direct your attention to a Technical Q&A Ubisoft published on February 12th, specifically Question 15, emphasis my own:
JorRaptor on UCP: « Do we need the Ubisoft launcher if we buy the game on Steam? »
Ubisoft Connect Team: Launching the game through Steam doesn’t require you to download and install the Ubisoft Connect Launcher, as the Steam installation already includes a lite embedded version of it. You simply need to link your Ubisoft Connect account to Steam.
As Assassin’s Creed Shadows comes with cross-save and cross-progression features, linking your Ubisoft Connect account allows us to provide you with a seamless experience no matter where you play. Through Ubisoft Connect, you will also be part of our global loyalty program to unlock rewards and exclusive discounts, including on pre-orders and new releases.
For those without a Ubisoft Connect account, you can easily create one on the first launch …
Top edit: kind of a long one but the tl;dr sums up it up if you’re just casually doomscrolling
I’m not sure my pick counts as a mechanic, as in a clear-cut feature that you can just pinpoint and pick out from a game. Whatever, we’re talking video games, not semantics. Anyway, for me that one almost unifying mechanic that – when done right – can truly make a game (and I can’t recall any game “breaking” b/c of it…) — is a good dynamic NPC and world interaction system. So basically, any decently crafted game(world) where your behavior and choices affect the world around you at the micro level, with important changes scaling based on the impact the actual action had.
The best example of this would be the first Mount and Blade (Warband actually since it was way more fleshed mechanically) and Bannerlord to some extent. Even though I have a really weird nagging feeling that Bannerlord’s AI still somehow behaves worse, but that might be just me (or my brain parasite). Just the perfect …
Where you want to play a game, but just don’t have any motivation?
Where you will just launch one of the games you’ve been wanting to play - mess around on it for a few minutes, and then quit the game?
And if it isn’t the above, then it’s reminiscing about games you used to love playing.
Games you spent hundreds or thousands of hours on, over the years.
That you have either played alone, or with friends?
Personally, I’m kind of in a rut of that feeling.
Like, I want to enjoy stuff again - but I’m finding it hard to.
There isn’t much that seems to actually entertain me.
I do miss playing some of the older games, and I do miss playing with friends.
However… The games I used to enjoy, I don’t seem to enjoy much anymore. (MMOs, Survivals, etc)
Especially playing alone.
As a mod in the forum he can see every new account that gets generated.
I recomend watching the visual novel.it really explains a lot.
Top comment decides the winner, so upvote comments you agree with
For instance, them getting ulted by Geist for the first time without knowing about it will probably be an easy kill in a 1v1.