Patch notes for the update:
https://store.steampowered.com/news/app/1643320/view/511843796724483378
Hotel Magnate has just left Early Access and launched into 1.0. It’s a cozy tycoon/management sim where you can design, decorate, and run hotels in your own style. Built for PC, with a focus on creative building and classic management gameplay
We’re a small team of four who started working on this game just before the pandemic in early 2020. After more than five years of late nights and hard work, it’s surreal (and exciting!) to finally share it with the world.
Arctic Awakening is a first-person narrative adventure set in the unforgiving Arctic. Your plane crashed in a storm, leaving only your court-mandated therapy bot for company as you journey to find your co-pilot and uncover the mysteries buried beneath the ice.
Steam: https://store.steampowered.com/app/1275550/Arctic_Awakening/
GOG: https://www.gog.com/en/game/arctic_awakening
Happy to answer any questions about the game or the development journey!
Hello r/pcgaming !
It’s been 12 years since Verdun first hit Early Access and started the WW1 Game Series. With Gallipoli just announced as the next chapter, we’re here to celebrate and answer your questions!
Gallipoli, the fourth entry in the WW1 Game Series, takes the fight to the Middle Eastern Front, covering the Gallipoli and Mesopotamia campaigns. From storming the shores with the ANZACs to defending Ottoman strongholds and charging across no man’s land under the scorching sun. We aim to deliver the most authentic and immersive WW1 experience.
Watch the Gallipoli trailer here: https://youtu.be/dibl0cvD2gQ
We’ll be answering questions about Gallipoli, as well as our previous games that we developed (Verdun, Tannenberg, Isonzo) and of course any general game development questions. Everyone that asks a question will have a chance to win one of 5 keys for our latest release, Isonzo!
BlackMill Games is a Dutch development studio dedicated to creating authentic WW1 …
I finally finished setting up my Dota2-themed room and wanted to share it with you all.
What do your think of my room.guys😀
Reuploaded: Our Queen of Pain cosplay! Serious effort went into this build… except we didn’t commit to the full chest tattoo 😏
kinda lost count which batch of icons these are.. if you want to find other batches can check my profile xD but regardless feel free to use just credit me :\^3
Today while playing i noticed this crack, it wasn’t there before, was it?
Welcome to the Dota/CS experience. please don’t ruin it.
Hello again, everybody. Hope you are doing better than yesterday.
Before anything else, I must cite the source of the image, which I found here.
Yesterday, I made a post about how doomed Victor is in Deadlock. The majority of people agreed with most of the problems with Victor. There were some good ideas about how Victor could be improved. I didn’t have much say in the aspects I thought could improve him, so I decided to take a look at his kit to see how it could become a bit better. Here is what I think could be good changes for his kit.
Before anything else, its cast needs to change. Victor going from right to left with his left hand on a straight line with limited range and small projectile size, and on top of them all, a delay, makes usage of “Pain Battery” a pain in the ass.
I think if it was a spherical pulse that damages his close proximity, it could be a better concept as he “releases” his pain.
Also, there shouldn’t be a …
whenever you start to lose a game or your team sucks makes sure to build carpet and type “the djinn has arrived” and just fly around the enemy team. its not throwing if the are scared shitless by the might of the djinn
I am quite new to the game and had 1-2 games people getting annoyed from my gameplay but this made my day ❤️