Game Title: Kirby Air Riders
Platforms:
Trailer:
Review Aggregator:
OpenCritic - 80 average - 86% recommended - 36 reviews
Areajugones - Ramón Baylos - Spanish - 8 / 10
Kirby Air Riders is a surprisingly deep and uniquely structured game, born from the obsessions of Masahiro Sakurai already seen in his previous works. Almost as if it were an auteur game, this new entry in the saga is clear proof of the finesse with which the Japanese creator operates, resulting in a remarkable title that blends the boundaries of several genres at once.
CGMagazine - Jordan Biordi - 9 / 10
Kirby Air Riders combines tight controls, excellent gameplay and a plethora of content to make the best mascot racing game on the Nintendo Switch 2.
You want a game that’s fast? That pinballs you around and gets to incomprehensible speeds? Go go go go go go. That’s Kirby Air Riders. …
I donated 2000 and sat there for over 5 minutes just spamming E because you couldnt donate more than 5 at once. Who of you sat down and pressed E for an full hour xd?
This was by far the best night raid I have ever been on. Went for a casual run to get some materials, equiped with a lvl 1 sticher and some healings. Started at the 19 minutes mark and almost everything was looted.
Went to the breachable room next to the “old town” hatch with about 10 minutes left. In the door was a dead raider laying on the floor, that poor soul was on a free load out and got killed by pop’s. In his inventory, I found THE tempest blueprint!!
That dude didn’t even loot half of the room, he found the blueprint and wanted to dip out, but pop’s had a different plan for him. I cannot imagine the level of stress he must have been going through 😆
Looted the rest of the room, found the apartment key for buried city, and with 7 minutes left I decided to go there right away (the door on main Street close to Plaza Rosa).
That building was the best thing ever seen in this game. Bobcat, tempest, snap hook, Wolfpack, torrent in just a few drawers …
Finally got all the parts. Phew the rusted gear was th hardest to find. Found a bus in front of the northern elevator on dam that always spawn them
Seriously, does anyone else feel like the actual enemy in this game isn’t the ARC, but the fact that every single resource relentlessly clogging up our storage while stacking to 5,3 or 1!
My typical match is a testament to Embark’s commitment to player longevity. I spend 30 minutes topside, followed by 15 minutes of intense, soul-crushing storage management back in Speranza because the entire stash is perpetually full..
The core problem isn’t the slot count, it’s the pathetic stack limits..
Please tell me I’m not the only one, what simple change do you think would have the biggest impact?