Q2 Net Bookings exceeded expectations, reaching €490.8m, versus guidance of around €450m, and up 39% year-on-year. The outperformance was driven by stronger-than-expected partnerships, and was supported by a robust back-catalog, both highlighting the strength of the Group’s brands.
Continued progress on Group transformation:
- The transaction with Tencent is on track to close in the coming days. All conditions precedent have been satisfied. At closing, the €1.16bn investment will deleverage the Group. It will also enable the acceleration of Vantage Studios’ IP growth, support selected investment opportunities across the rest of the Group, and facilitate ongoing reorganization efforts.
- The design of the Group’s new operating model built around Creative Houses with the objective of fostering stronger creative vision, greater focus, efficiency, autonomy and accountability will be finalized by year end with full details unveiled in January 2026.
- The Group’s cost reduction program …
Starts at $20 USD
bruh. when i tell you. i just WATCHED a player. EXTRACTION camp for 24 minutes im not BS you. so i came in with my purples by accident i didnt wanna lose it and my skullcracker for matriarch so i instantly head to extract, i notice a guy with a ferro chillin at extract and that thing was long too so i think it was suppressed too or something. but any way im watching this guy just kinda look at everyone going past aiming in. i thought to myself ‘maybe he just paranoid to extract?’ BZZZT wrong dude instantly drops someone coming to extract he waits until they finish a wasp fight , door goes green, guy jumps down dude runs out like a bat outta hell just starts spraying before i can even say anything i see the flare im like ‘daaaamn’ dude just comes back out and sits there again. part of me was like ‘ i should just kill him now’ but i got curious. how much time do rats have on their hands? the answer? 24 minutes. might have been longer but at that point …
Listen I enjoy pvp. The tension of not knowing how people will interact with you is my favorite part of this game. But this specific line is just so cringe.
Lore-wise, we don’t kill anyone. We’re just knocking people out. But then how are their bodies rescued and brought back to Speranza? I think we should be able to rescue knocked out team mates for a benefit (only team mates - to avoid people griefing for the benefit) or even to save the players items so they get 50% of what they looted, if they spectate till extraction.
So for those that know, Cohh has been playing Arc since release and focusing on playing in solo mode. He’s said multiple times that he’s addicted to the game. He typically streams in the mornings, and sometimes also in the evening.
This morning after a couple raids, he noticed another door that appears to have been exploited. He then expressed frustration with the nerfs to the Hullcracker, explaining that he doesn’t think the devs should be nerfing weapons while there are several long standing exploits, some of which he said were present since beta.
I’m curious as to whether people think he’s got a point, or if he’s overreacting less than a month since release. He seems to think Embark might lack the technical ability to resolve the exploits in a timely fashion.
EDIT: For those that don’t know, he’s an established variety streamer that has had a large audience for Arc Raiders, around 15k-20k. I didn’t care about him ending his Arc stream, it is more whether people think there is any …
Good Day, I am about to educate you on the ways of the professional recorder operator.
Some stats on me
I mastered my first recorder solo within the first two weeks.
I haven’t completed all the missions as they are not my main driver in extraction shooters. I do it for the music.
I am level 42 and plan on hitting at least 56 before the expedition window.
I have 15 blueprints and 49 ducks.
All my benches arent upgraded.
I participate in the trials. Not for glory, only to test my breath control.
My current extract streak is 26 successful returns, recorder in hand.
I have played the recorder in the presence of 119 hostile players. I have 78 hours in game.
I PLAY THE RECORDER.
What makes a Recorder Player a Recorder Player?
We do not deceive you, we do not extract camp. We do not look to openly engage in combat with anyone. In fact, if you ever see me while I am performing, that is a failure on my part. My goal is that you never see or hear anything except the faint, …