According to IGN today
Update 12/3/2025: Following the publication of this story, Humble has also made the decision to delist Horses from its storefront. We have updated the story below to reflect this change. IGN has reached out to Humble for comment. Humble and IGN are both owned and run by IGN Entertainment, a subsidiary of Ziff Davis, Inc.
From IGN
Humble has relisted Horses. The company declined IGN’s request for comment. IGN has reached out to Santa Ragione and will update when and if the studio responds.
Edit: devs gave a statement to IGN
In short, their team saw the press coverage and temporarily delisted Horses to reevaluate it. After a full review they determined that while the content is heavy, nothing in the game warrants removal from their store.
We are grateful to Humble for having reconsidered and for taking the time to check out the game, although I wish they had informed us that this process was ongoing! We are happy that it has been resolved with the game being back on the store, and we wish Steam and Epic would also reconsider their stance based on the actual game contents.
Game Title: Octopath Traveler 0
Platforms:
Trailer:
Review Aggregator:
OpenCritic - 82 average - 80% recommended - 45 reviews
CBR - Renan Fontes - 10 / 10
Hands down, Octopath Traveler 0 is the new gold standard for the Octopath franchise. Octopath Traveler II technically has better graphics, but Octopath Traveler 0 still looks great and has especially strong art & cutscene direction. The story and writing are leagues above the first two games combined, playing out like a traditional JRPG while still retaining the series’ unique narrative scope. Best of all, battles are better than ever by giving you a full party of eight to play around with and challenging you with some of the most memorable bosses in the series. It was actually hard for me to go back to Octopath II since combat felt so much slower …
New loot crate item in Once Human looks very similar to a teleporter in No Man’s Sky.
Sean Murray, head of Hello Games, has seen the comparisons doing the rounds and said “Joke’s on them - we forgot to LOD those rivets,” referencing some high-polygon rivets accidentally left in the NMS teleporter model.
Starry Studio has acknowledged accusations, and says in a statement in the article: “With this in mind, we will replace the asset in question. We are undertaking a thorough review and will be using this moment to strengthen our internal art and design policies.”
Why is no outfit based on salvaged Arc armor? Leaving all of that topside seems like a waste.
He was right, he’ll never be able to tell who is who.
We’re about 10 days out from the Expedition window. Here’s my professional Reddit prediction of how players will react when the rewards are announced.
Players who did not to commit to the project: -Will complain that if they had known how impactful the rewards would be, they would have participated in the project.
Players who committed to the project: -Will complain about the lackluster impact of the rewards.
Thus creating a self sustaining circle jerk of players of all play-styles crying on Reddit simultaneously : )
The loot sucks.
I waited until they fixed the locked door exploit before using all the keys I found. I’ve started bringing keys with me on almost every run and I’ve learned that the loot behind those doors generally sucks.
Sure, maybe you’ll get a decent gun and some fun grenades but for the most part, you’re not getting blueprints or anything major.
So anyone who is holding onto those keys as if they are precious and valuable - they’re really not. Just use them but don’t expect much.