Hi everyone! I’m Riccardo from Curtel Games.
After years of work, we just launched the Kickstarter for our new game: The Ballad Singer: Knights Templar. It’s a mix of deep narrative RPG, management strategy, and turn-based combat, all featuring authentic medieval mechanics (and sins!).
To celebrate the launch, we are holding a grand feast in the refectory and you are all invited!
Today I decided to use all my keys to free up some stash space, and the amount of people forcing their way inside and get mad when I kill them is crazy. Does a blocked key room with a jolt mine on the other side sounds welcoming?
A little too much I think.