GameStop is closing hundreds of stores in the U.S., resulting in recent headlines such as these from the past week or so:
GameStop reportedly closing 16 Georgia locations (Atlanta News First)
19 GameStop locations closing in Chicago, suburbs as retailer reduces footprint (NBC 5 Chicago)
GameStop closes 5 St. Louis-area stores as part of nationwide wave of closures (KSDK)
GameStop’s downsizing hits Flagstaff as Woodlands Village location closes its doors (Arizona Daily Sun)
National retail chain closes 400-plus stores, including some in Alabama (Advance Local Alabama)
GameStop closing stores in MD. See list of stores closing (The Daily Times)
GameStop closing hundreds of stores across US, Oklahoma in January 2026. See list. (The Oklahoman)
GameStop quietly closing stores including some in Pa. (Penn Live)
At least 8 Mississippi GameStop stores to close. See the list here (Clarion Ledger)
GameStop Closes South Jackson Store (Talk West Tennessee)
Source: Stephen Totilo’s …
The Steam page for Groove Defense is officially live!
Groove Defense is a music-powered tower defense where every tower is an instrument. Place drums, bass, synths, and keytars to build your soundtrack while defending against beat-synced enemies. Your defense IS the music.
Wishlist now: https://store.steampowered.com/app/4100400/Groove_Defense/
Xbox, don’t come at me about screenshots.
Horizontal grip : 30% reduced ADS, 30% reduced horizontal/vertical recoil.
Silencer 3: 60% reduced noise, increased durability burn rate.
Lightweight Stock: 200% increased ADS Speed, increased both recoils.
Will it ever see the light of day? FUCK NO. But it’s fun to have as a momento, damn thing survived 30 raids previously. It’s earned its keep. Lightweight stock and silencer 2 are incredibly nice for it however as recoil does not matter.
I always thought it would be funny if there were messages for every end of round scenario (including bad ones), so I made a generator where you can make your own. Go to: https://pixelframe.design/returning-to-speranza-text-animation-generator/ and enter any text in the box to generate a GIF or WEBM animation. I’m sure you guys can come up with better stuff than I did. Please share what you make!
EDIT: Updated now with an added toggle button to change the bar color (teal for success, orange for failure)
EDIT 2: So glad you guys are having fun with it! Please share with anyone you feel might be interested, and check out the other generators on the site too. If you have a blog or website and want to add a link that would also be amazing - backlinks are really important for the site.
I hope it’s not too much to ask but some of us:
-We would love a second hair option
-We would love just one “girlie” backpack attachment option
-We would love a third face option
-And last but not least maybe one skin that is a bit feminine. Nothing crazy, but maybe something like a skirt with some leggings underneath so you keep your rugged vibe. You can even make it mustard yellow or rusty red if it makes you feel better. We don’t mind at this point. Maybe a heeled combat boot? Maybe a hair accessory like a dirty scarf?
Thank you. ✌️
Edit: and also we would like beards for the guys who want some.
Since I’m bringing these items with me in every extraction, world feels lighter
I don’t understand how the blueprint distribution system works in the game. But I’ve noticed that once you find a certain blueprint, you start constantly bumping into it in the future. It seems to me that the game calculates the rarity of dropping blueprints or some epic items separately for each player in real time. It’s as if the game knows exactly what you’re looking for (perhaps it analyzes what you use, how often, what you put in a secret pocket, and what you keep in stock for fear of losing), and specifically prevents you from finding this BP for a long time. But as soon as you find the right BP, its value will be lost, and it will start lying around literally everywhere.
It was the same with the Wolf Pack blueprint. After I came across the first copy, I began to find this drawing too often, sometimes on the edge of the location, in a trash can or an ordinary metal container. He’s lying there, surrounded by a pile of rags and plastic, like something …