Game Title: The First Berserker: Khazan
Platforms:
Trailer:
Review Aggregator:
OpenCritic - 80 average - 79% recommended - 25 reviews
But Why Tho? - Eddie De Santiago - 7 / 10
There is plenty to enjoy about The First Berserker: Khazan, but it requires you to commit to overcoming its challenges in a way most other games do not.
CGMagazine - Justin Wood - 9 / 10
The First Berserker: Khazan stands out in the crowded Soulsborne-inspired genre by delivering relentless, weighty combat and immersive world-building.
Cerealkillerz - Nick Erlenhof - German - 7.5 / 10
The First Berserker: Khazan is a more than promising title for fans of Nioh, Sekiro or Dark Souls. The fast-paced battles, dark setting and mechanics such as the bonus Lacrima system provide a fresh touch to the genre. The chic cel-shaded look and the motivating revenge story also provide the …
Suddenly remembered this and posit years ago, back when I didn’t have a Reddit account. I also miss the Quelling Blade and Battle Fury effects, like ES kept slamming his totem, and Tidehunter kept using anchor smash animation.
This is after the convention and my stuffs like the hourglass are badly damaged or got lost due to overcrowding lol.
new record for me as far as most ranks in between my rank and the average team rank
what is the largest difference you have seen?
Hey, I’m stuck in work and bored outta my mind. Wanna share some Deadlock tips that you know that you think others might not?
I’ll go first:
If you press F7 to open the console and type in
status
The console will display the ping of each player on the server.
It’s good to check if you’re wondering why you keep losing souls!
I like to check before the lane phase starts to see if I have a ping disadvantage or not compared to the people im laning against. If I do, I’ll know to focus meleeing creeps, if I have the advantage I lock in and try to deny as much as possible before they catch on.
Does anyone else have any tips? Fuck Monday’s amirite?
I think that she’s a cool hero conceptually, but after playing just one game with her, my pinky died from having to hold ctrl all game. It’s literally all I did, shift > ctrl , I don’t know how people main her game after game without their hands dying.
Every hero plays deadlock, Vyper plays shift > ctrl. It just feels forced to design a character around a movement mechanic, and punish them with a low mag so that you’re forced to use that mechanic in a cheesy way.
Does anyone else have this issue?