Hello r/Games
Haven’t shared our game on here for a while but Astronomics just turned one and we shipped a Transit Update (Link to news post on Steampage) to celebrate.
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Steam | Youtube | Roadmap | BSpace
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One year of Early Access
It is difficult to summarize what a whole year of Early Access has taught us. We launched with a planned roadmap of new regions but as the feedback rolled in we kept learning more and more about our own game. Those planned content updates are now getting spread out to make room for updates in-between. Versions focused on quality of life improvements and system refactors.
We have maintained a good cadence of updates and try to have major versions out every 2-3 months. This latest Transit Update added a Workerbot Monorail to the game as well as extended much of the Resource Catapult’s functionality making it possible for players to load Catapults and for …
After six years 😅, what started as a two-player, two-mouse local multiplayer competitive painting game is coming to Steam in 2026 with the following features:
Steam
https://store.steampowered.com/app/3030560/Sloppy_Forgeries/
Gameplay Video
https://www.youtube.com/watch?v=fL3LjcOTUbc …
A witch with a baseball bat, anime-inspired visuals, and a pretty unforgiving difficulty curve — that’s KILL THE WITCH.
[Trailer] / [Steam Page]
You play as a witch wielding a baseball bat in a world where people chose to become “bugs” rather than risk being unhappy.
The game follows a linear structure of stages and boss fights. It’s built around three core actions — move, jump, and roll — along with two signature mechanics:
• Home Run — launching defeated enemies into others
• Transformation — temporarily empowering the player after filling a gauge
The controls are simple, but mastering the game depends on pattern recognition and precise timing.
While the pixel art and characters may look cute, the world and narrative carry a darker, more unsettling tone.
Early Access begins February 17, 2026.
The current version includes 2 of the planned 6 stages.
A free demo is also available on Steam.
I’d really appreciate any thoughts or feedback!
Weekend PC Game Deals: Battlefield, God of War, Sonic, and more go on sale
Hi guys!
I felt there were too few games about rock music, so I decided to try making one myself. As a 90s gamer, I wanted it to have a retro feel, so I started learning pixel art and working with a limited color palette to capture that look. It’s a time management game where you choose how to spend your time. You will need to balance songwriting, rehearsals and playing gigs while holding down a day job to pay the bills.
I just released its trailer and the Steam page!
https://store.steampowered.com/app/4227560/Legends_of_Rock/
A few people have already played an early test version through my Discord, and they’ve been incredibly helpful with feedback and suggestions.
If the concept sounds interesting to you, feel free to take a look. I’d love to hear what you think.
Hello fellow gamers,
In celebration of releasing my indie game I am giving away 5 free steam keys.
To enter just comment what is your favorite pixel art game.
In 24 hours I will choose 5 at random and announce the winners in this post.
I will DM you the key when the giveaway finishes.
Having an interesting comment will increase your chances.
About the game:
Pixel Wizard is a fast paced medieval hack and slash adventure game.
You are a Pixel Wizard - battle hardened and ready for combat.
Fight hordes of enemies like cursed beasts, evil mages, savage bandits and greedy goblins.
Find and fight brutal bosses who lead the hordes across the land in any order.
Use deadly magic books and scrolls, items and valuable loot to help turn the tide of battle in your favor.
Free the land of all evil and save the kingdom.
Old school experience with absolutely no hand holding.
Steam page:
https://store.steampowered.com/app/3782650/Pixel_Wizard/
Good luck and I look forward to your answers😃
The demo for Swarm Me just went live on Steam ahead of Next Fest.
It is a top-down horde survival game focused more on movement, traps, special items and positioning - not brute force.
New Changes since Playtest:
• Short Tutorial
• Added weapons and weapon upgrades
• New bosses with unique mechanics
• New Special items and build variety
• Bank system to store points between runs
Store page:
https://store.steampowered.com/app/4033100/Swarm_Me
Trailer:
https://youtu.be/2oeetg1W03I
The game fully supports keyboard/mouse, controllers and Steam Deck.
Really excited to share that my game is officially part of Steam Next Fest 🎉
If you’d like to try it, the free demo is live right now on Steam.
You can play it here:
https://store.steampowered.com/app/3719480/Scared_by_Squares/
Let me know what you think once you jump in. I’d love your feedback.
I also think the basic ingredients and seeds should just be numbers next to the stash and not use any space at all. Right clicking on the basic ingredients may give an option to sell an amount where a number can be inserted
Off the coast of Buried city, west. They look bigger than the queen or matriarch from here
Dam, Electromagnetic, the apartments, rubbish bin downstairs. Got it first try!