Slick pixel art detective game on Kickstarter.
They post development updates on their YT channel!
Hey everyone! Over the last 4 years I’ve been working on a modern city builder with 90s/00s aesthetics, inspired by the pixel art simulation games of the 90s and 00s, Cities: Skylines, and Dwarf Fortress. Check out my subreddit for clips!
Features:
The game will feature granular demand, based on the needs of your citizens. No more “build more commercial zones”. Instead you’ll see the specific demand for each type of business
Individual agent simulation. Agents will have schedules, visit friends, go to work, shop, eat, etc.
Real time traffic, just like Cities: Skylines
You have the option to design your own buildings, save them as blueprints, and share with friends
You can see interior and exterior views of all buildings
All the classic city builder features
I’m working on Synchro - a tactical game about the moment when you start seeing the truth.
In this world, behind ads and friendly smiles, there are human experiments and convenient lies. At some point, the protagonist gains the ability to “see through” things - and the familiar reality starts to crack. Banners, NPCs, and entire districts reveal their true faces.
Trailer: https://www.youtube.com/watch?v=BWLq_g2D5Vs
Steam: https://store.steampowered.com/app/2814880/Synchro/
Combat is fully synchronous - you and your enemies act at the same time. It’s not about reaction speed, but about reading the situation, predicting moves, and building strong combinations. I wanted a system where strategy and team synergy matter more than fast clicking.
In terms of tone, it’s dark cyberpunk with a satirical edge. I was inspired by the atmosphere of Darkest Dungeon, the hidden-reality concept from They Live, and the overall vibe of Cyberpunk 2077.
There are ten classes that you …
Hello, my name is Luís I’m the main dev of T-Drum, a game that works as both a musical instrument and a ludic video game, without sacrificing quality on either side.
Inspired by Tetris and the TR-808, T-Drum is the perfect way to produce beats and compositions while gaming.
Right now the only video I have on YouTube is the first trailer which is a bit outdated.
But you can check newer content on the studio’s instagram.
I’m in the process of making collabs with musicians which have been getting much cooler results out of the game than I ever did, you can expect to see those in the coming days.
Don’t forget to wishlist T-Drum on Steam! Release is planned for the 27th of February 2026.
Gameplay-wise it works like an extended reinvention of Tetris with a new board, new pieces, new challenges, more strategic planning time and mechanics that augment and change how you play, in order to add variety to your runs.
Musically it works like an instrument, there is a …
That feeling when you knock out the racist players.
Seriously though, why has this game turned so toxic recently. Constantly bumping into players who think it’s cool to be racist.
Is that what we’ve become?
This was shared around X and I thought it was pretty funny. Everyone laughing at “you lie!” got me.
It seems like these things become less and less effective. Last 3 times ive used them the bastion/Bombardier shrugged it off and decimated me like I didnt even throw anything. I’ve hit rocketeer and it not even come out of the sky
All of these shots are taken with the in game binoculars, zero hud, and post processing set to medium to remove the static filter of the binoculars. All other graphics settings are set to max/cinematic. I also take screenshots in the moment instead of screen capping these from videos after. Taking them in round feels more like photography for me. This is the nerdiest shit I’ve done, but as a real world photographer as well as a lifelong gamer, these two worlds colliding has just been incredible. I love this game.
If you genuinely want to learn what a rat actually is in an extraction shooter, please give this video a watch
Short version: a rat scampers in the shadows, and loots a whole area without you ever seeing them, they will only surprise and attack you if you corner and startle them.
Everyday this sub calls any normal player a rat, and it’s lost all meaning.
I ask you to save this meme, and post it as a reply to anyone using “rat” incorrectly.
Seeing a lot of hoarders making posts on here about how we need to be able to stack keys, or stack items higher, or have more inventory space.
if the game gave you 500 or 1000 slots instead of 280, it wouldn’t change a damn thing. You would still struggle for space because you’d still be hoarding.
go and use your keys, they’re not changing the stack sizes for you.
And no multi-selecting each item does not count. There needs to be a more efficient way… instead of waiting for the expedition window.