Biomass is a 2D Action RPG with some light metroidvania elements. It takes place in a futuristic, sinking city with a mysterious lighthouse at its centre - the goal of the game is to reach its apex and uncover the secrets of this world.
What sets Biomass apart from other games in the genre is in the dynamic nature of the journey - your choices and actions will result in different events, allowing the player to craft their own, unique journey.
The game released in October of 2020, and while it didn’t exactly burn up the charts, I was happy to see that it did get some following and it was exciting watching the discord grow and seeing people try to break down the lore of the game.
Currently it has 61 user reviews on Steam and its sitting at 93%. Some of the reviews really brought me great joy, it was humbling to see people connect with what I worked so hard on. Maybe give it a go, I doubt it will tide you over until Elden Ring, but it might scratch an …
Something I’ve been reflecting on.
There’s two main ways a DLC can be introduced - usually in games where originally, there is no continuation after the final mission and you automatically reload to the final “point of no return” save.
The DLC canonically takes place before the final mission
Sometimes this doesn’t feel great to me. Saving it until you’ve completed the final mission, reloading then doing the DLC “post game” even though chronologically it’s before. It can give the feeling that the DLC story is inconsequential, not adding to or helping to expand on the final story beats of the main narrative. Obviously you could tackle it in its correct chronological place, but it can often feel like a long departure from the main story and almost ruins the pacing for the central arc.
The DLC canonically takes place after the final mission
This seems better because it’s a continuation of story threads you were following, but runs the risk of feeling like it should have been a part …
I’m finally starting to get random restarts and it looks like it’s time to upgrade, at long last after 15 years of near constant 24⁄7 use.
What’s your shout out to a component that lived long past your expectation?
(Honestly some of my old Hitachi spinners may be older than the PSU, but I’m not sure)
My friend and I love playing games with co op campaign and online too, we’ve played A way out, all the borderlands, It takes two and Resident Evil 5, but we’re looking for more games like those.
Hi guys,
Train Life, a new Train simulation developped by Simteract and published by Nacon will be available on Early Access tomorrow on the 31st of august.
For the occasion there will be a Live Stream at 7pm (cest) on Steam and Twitch in which we will be able to see some gameplay and know what it will look like.