From X account of the studio (https://x.com/Handmancers)
We have some news about our release date.
Our original plan was simple: drop Handmancers during #TurnBasedThursdayFest.
You watch the showcase and boom - “Handmancers Available Now.”
Perfect, right?
Then literally the next day we saw the news.
Slay the Spire 2 is launching on March 5.
And let’s be honest - you’ll be playing it, we’ll be playing it, everyone will be playing it. We’re huge fans and insanely excited.
But launching a deckbuilder the same week as Slay the Spire 2? Yeah… we’d get absolutely crushed
Buying two deckbuilders in the same week?
In this economy? Not happening.
So here’s the deal:
We’re moving our release date slightly further into the future.
We haven’t locked the exact day yet, so make sure to catch the #TurnBasedThursdayFest showcase - we’ll announce the new date there. Huge thanks to the organizers for letting us pivot the announcement last minute.
The upside? We’re not just waiting …
https://www.youtube.com/watch?v=4hDAL7Gjm1s - YouTube gameplay trailer
https://store.steampowered.com/app/2527550/Roll_The_Bones/ - Steam Page
is a fast-paced, action-packed roguelite where you will need to carefully choose a loadout of spell-dice to conquer each dungeon floor. Easier said then done, when each dungeon gate scattered across the world is filled to the brim with enemies that sometimes wield magic of their own.
The game has had a demo live, and we got a lot of feedback which helped to flesh-out and expand on the idea. Now there’s a pretty much final game that needs players with their fresh eyes and original takes.
The playtest is open, meaning anyone who clicks the “Request Access” button on the Steam page will get instant access to the game.
Play, enjoy, give your feedback - pretty please!
Seek the truth, even if it ruins your reports and angers your superiors, or deliver convenient verdicts without looking too closely at the details?
You run the most troubled prison in the city and decide each day who deserves a second chance and who should be removed. Your shift starts at 7:00 a.m.: a mountain of case files on your desk, cells overcrowded, management demanding perfect statistics and as few acquittals as possible.
Trailer: https://www.youtube.com/watch?v=pqlW5DwvfrE
You control the entire process, investigating cases, delivering verdicts, and carrying out sentences yourself. You can work with integrity, carefully reviewing each case and striving to be fair. Or you can become a careerist, taking bribes, falsifying evidence, and sending innocent people behind bars for extra income and the favor of your superiors.
Space is critically limited, five inmates per cell. Renovations are expensive. If you want a golden toilet, you will have to eliminate surplus prisoners. …
Pictured here are a handful of games that were often overshadowed by bigger games that came out in 1994-1996.
I wish there’d be newer games in these visual styles:
The games pictured here btw are Hover, Hellbender, Powerslave, and Hell: Cyberpunk Thriller. What’s ironic is I feel they had to make games clear and colorful due to the low resolution of the time..and now it’s as if we’ve gone backwards with high-res gaming.
Hey all!
In WheelMates you play as two remote-controlled cars in the house of an eccentric scientist. It’s all about cooperation: exploring rooms, finding secret routes, and solving puzzles together.
We’re currently running a playtest until March 1, so this is a great time to jump in. We’re actively collecting feedback and making improvements based on player input.
I know it wasn’t the most popular game, most of you would not have heard of it. I’ve actually spoken to those that worked on it and sadly the studio got bankrupt and EA did not want to put money behind the game. Never really sold many copies and the game got given away with other products.
I remember getting with the “family pc” a Compaq back in 1999.
Decided to replay it for a millionth time in 2019-2020 and figured I’d use my 3D skills and learn Unreal to remake a part of the game. I did use a bunch of free and paid Unreal assets. But the vehicles and some environment assets are done by me. I’ve designed a few “hacking” puzzles to the first part of Level 1 that the OGs would know about :D
After doing some work on the 1st level I thought It would be cool to explore making the different BFTs, did the boat, hover, but not the submarine as THAT would have fried my brain haha.
Excuse the music, Also made by me for the fun of it! …
for which franchise if any have you played or finished the largest amount of games during your lifetime period that you played games and such? for me it is definitely star wars, have finished about 30 single player games + 2 online the mmorpg swtor (star wars the old republic) where i have the most hours on, and the gacha galaxy of heroes (all these on pc), also kinda irrelevant but second most hours game i have after swtor is the sims 4
They need to remove this damn battery for short time and fix their shit, its full of exploits
Yeah I tested it out. It’s been done. I’m so sorry.
Humans have been crafting rope for 28,000 years. It is a foundational human technology. Raiders are able to make laser guns and futuristic shields but, have to scavenge ruins for decades old rope?
C’mon Embark. Do the right thing here.
I just got the game and am really addicted. Been playing solo and I kept running into people, saying hi to them, I’m friendly, etc. Some people would talk to me, other’s would just stare, some would say ‘Hi’ or ‘Hello’ and then take off, and I SWEAR that I even had a conversation or two.
So after about 15 hours, some guy came up to me and was asking if I had any toasters and that he would give me some good loot for just one toaster. I explained I don’t have any, but I saw some at the apartments nearby. Then he responded and said “Okay, so nooooo toasters?”
I began to say something but then he cut me off and said “alright well see ya”. I thought that was weird so I chased after him and asked if he could hear me, and he didn’t say anything.
I was having some mic issues already so my mind went into troubleshoot mode. My mic tested fine in game, I double checked all my windows settings, and then when I went back to …
I always take exactly as much ammo as fits into the weapon — no extra bullets.
Not because I’m cheap, but because I refuse to waste an inventory slot on ammo 😅
Perfectly loaded gun = clean inventory = inner peace.
Tell me I’m not alone.