It came out to generally positive reviews, but I saw various comments and posts with differing negative views on it as well. I decided to grab it at Christmas, and I’ve honestly been having a blast with it.
Toys For Bob did a great job at taking what worked in the Naughty Dog trilogy and added to it. Levels are longer, but with the added masks and playable characters they found new ways to keep them feeling fresh while still following the same basic idea of “get to the end of the level and smash all the crates”. I also feel like they did an excellent job at taking the “spirit” of the ND games while adding their own flavor to the presentation and visual design. Not everything about their visuals works for me, and when the game was first revealed I was a bit annoyed that we were getting another redesign after the N Sane trilogy. But as I’ve played it, I’ve come to really like it for the most part and I like that they did something unique rather than just copy the ND designs, or the …
There’s a few games I can think of that are in this state, and I want to be able to say:
“Oh this game is a -blank-“
But what is a good term to use?
I’m talking about the games that have been dominated by hardcore players, who then are so good that they actually make the game stagnant and causes a negative effect on growth.
Some examples:
Sea of Thieves. This game has such an amazing world. The water is beautiful. I actually feel at peace sailing around the blue ocean waters. Until some no-lifers chase me down and sink me. The developers try to add more content to entice new players and growth, but all it does is keep the hardcore players playing, who are so good that they’re preventing new players from joining in. This game is a -blank-. It’s forever trapped in its current state until developers find a way to make the game not a -blank- anymore.
Dead By Daylight. Such a cool unique gameplay experience, until you get into a lobby with the no lifers. A group of people, who have …
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What are some games that you wish you could play for the first time? Personally I would say Outer Wilds, Undertale, or Sekiro.
I’m trying to find something good before the sales end and a lot of space games have mixed reviews, I like the idea of having your characters like in rimworld or being able to watch your population doing stuff like in surviving mars, but at the same time I wish I could mix that gameplay with something like space exploration and/or trading, any suggestions?
Now of course the obvious thing to say is “use a controller”, but people are hellbent on playing Souls on KBM and AC is a game mostly about shooting guns at other things, something the mouse excels at. This makes me think that any future AC game on PC would have a lot of KBM players.
However, the entire way AC controls feels like it would, honestly, control really weirdly on KBM. See, lock-on–basically auto-aim–is a huge part of the game. You don’t have to specifically aim at things (you can but it sucks and you’ll get blown up), instead you just have to vaguely aim in their direction with the analog sticks (I played Verdict Day on the PS3) and keep them in this huge lock-on circle. Once you lock on, you just fire and the game directs your shots towards the enemy. An entire component of your mech, the FCS system, is dedicated towards tuning this auto-aim feature. Some FCS systems have super fast lock-on but pitiful range, others have longer range …
The best one falling in this category is the fallout series because of gun customization, skill tree, gun modifications, and open world
So please could anyone recommend me similar games?
The game has to be: