Hey everyone! Over the last 4.5 years I’ve been working on a modern city builder with 90s/00s aesthetics, inspired by the pixel art simulation games of the 90s and 00s, Cities: Skylines, and Dwarf Fortress. Check out my subreddit for clips!
Features:
The game features granular demand, based on the needs of your citizens. No more “build more commercial zones”. Instead you’ll see the specific demand for each type of business
Individual agent simulation. Agents will have schedules, visit friends, go to work, shop, eat, etc.
Real time traffic, just like Cities: Skylines
You have the option to design your own buildings, save them as blueprints, and share with friends
You can see interior and exterior views of all buildings
All the classic city builder features
Also, I am excited to share the game is now in alpha, and the demo has been updated (last update was about a year ago)!
Hey r/Games,
If you’re looking for a chill, meditative indie experience with satisfying gameplay loops, check out A Game About Chopping Trees, it just launched on July 15, 2026!
Grab your axe and lose yourself in peaceful forests. Chop down trees with weighty, physics-based swings, process the logs, sell the timber, and invest in upgrades like a sharper axe, better stamina, stronger grip, and more efficient techniques. No timers, no pressure, no stress, just pure rhythmic satisfaction.
When you’re ready for a new grove, hop on your handcar, pump the levers, and enjoy a relaxing ride through serene landscapes. After clearing an area, you can plant saplings to help the forest regrow and keep the cycle going. It’s wonderfully wholesome.
Key features:
- First-person relaxing simulation with great chopping feedback
- Progression through meaningful upgrades
- Solo or online co-op
- Handcar travel between biomes
- Replanting for that satisfying living-forest feel
- …
We are Twigames, a Ukrainian indie studio currently working on a narrative RPG about our war, Hollow Home.
What gave us the strength to tell this story were the myriad experiences of real, regular people surviving the harsh conditions of a city under siege. But unlike most games on the topic of war, we did not want Hollow Home to be about soldiers, generals and their battles, or the grand games played by those in positions of power.
Instead, we wanted to tell the stories of ordinary civilians and the destinies of those who have to continue on with their lives while their city is consumed by the fires of conflict.
Hollow Home is a story-driven narrative RPG where you play as a 14 year old boy named Maksym, and the story begins during the last normal day of his childhood: you get to take a stroll through your neighborhood and get a glimpse of the everyday life you had before the siege the next day, transforming the city into a much harsher and colder place. …
Use this thread to discuss whatever you’ve been playing lately (old or new, AAA or indie). Don’t just list the names of games as your entire post, make sure to elaborate with your thoughts on the games.
Use spoiler tags if you’re posting anything about a game’s plot that might significantly hurt the experience of others that haven’t played the game yet (no matter how old or new the game is).
r/pcgaming has a Discord server where you can chat with fellow PC gamers anytime you want.
So right off the bat, I’ll just say I am not really a huge fan of this idea of holding a game back a few days and charging for it. I understand from a publishing point of view this is basically free money - but something about this feels incredibly slimy to me. But it just kind of hit me right now while looking at the new Halo Campaign Evolved on Steam. It’s currently been out for over a day and a half in its early access period and yet the Digital Deluxe edition is still the same price.
So in my opinion, the early access is a part of that price tag. I understand that you’re also getting skins, gun models, enemy models, different osts, whatever it may be. But a part of that price is the several days of being able to play the game early. However if I wanted to buy this edition at a later date, that early access is useless. So effectively I am paying the same price that someone else paid for which they received more.
In my opinion the price should lower after those …
There is an ongoing event in Foobar Zero, where you can earn unique rewards just for playing. Hop in, play some matches and get the summer set that fits the vibe!
Foobar Zero is a Free-to-Play online shooter game on Steam. The game has high paced combat, with various movement mechanics like sprinting, walljumping and dodging. The main game mode is called Touchdown, where you need to pick up the ball at the center of the map, and use all your tools to bring it to the enemy’s base and score.
The game features customizable loadout, where you are not locked in to set characters, but you can make your own by selecting 3 different weapons, and passive, active and ultimate skills.
Characters are also fully customizable with a slot based system, where you can mix and match clothes and other customizations.
The game is free to play, and out in Early Access on Steam.
https://store.steampowered.com/app/2841320/Foobar_Zero/