NotGames is a small group of friends who decided to make a Full Motion Video Game just before a global pandemic. Somehow we were able to shoot a TV show, turn it into a video game and accidentally break a Guinness World Record in the process.
Joining the AMA are Not For Broadcast devs:
Alex Paterson - Director, Writer, Designer and Art
Jason Orbaum - Director, Writer, Music and Programmer
Denis Sewell - Director of Photography, Film Production, Video and Art
Andrew Murray - CEO, Localisation, Additional Writing and Level Design
Ask us about bringing TV into video games, the present and future of Full Motion Video, filming during a pandemic, the Early Access model or comedy in games.
u/notgamesltd - All the Devs
u/alexjpaterson - Alex
We’ll be answering questions from noon PST (or 8pm for us brits!) for a few hours!
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EDIT: We’re wrapping up for the night here. Feel free to keep asking - we’ll …
That would lower the inhibition threshold to boot up an “old” game again just to have a look or experience the world again or finish the rest of sidequests i.e.
God Of War and Witcher 3 did it very well with the story recap in text form and the beastiary. I would like to see this in more games, but there also needs to be some kind of quick tutorial that explains the controls and inventory/character management for those returning.
I think this will be very important, especially in the future, as more and more games come on the market and people often switch between games.
*edit1: I think most games would benefit from it as returning to a game would be much easier for casuals like myself.
*edit2: Typos.
*edit3: some suggestions would be: