The LEGO games in question are primarily: LEGO Batman, Indiana Jones and Star Wars Complete Saga. But also later games by Travelers Tales.
The LEGO games have always had a special place in my heart, and I have always considered them great (at least the ones mentioned above). So I started thinking about whether this came down to nostalgia, since I played them extensively as a child or whether or not they actually were great.
But by talking to friends and looking through youtube comment sections it seems that the general public agrees that they were great, and I started wondering why, as well as if there was anything that made them not so great.
So please if you have any thoughts on the topic please pitch in and help me understand why the games from my childhood were or weren’t great.
Hey r/Games!
Malice & Greed is a roguelite turn-based RPG I’ve been working on for a bit over a year now, where you force enemies & bosses to join you after each fight, sell them to the Shady Smuggler, and butcher them to steal their skills.
I’ve just released a new update that adds a second game mode to the game! Now you can choose between the original non-linear exploration map, or a new, more focused map of branching paths like you’re used to in games like Slay the Spire.
There’s a ton of build variety and systems to interact with, letting you customize & upgrade a new team every run to build huge combos, as you battle to reach Nirvana!
Trailer: https://www.youtube.com/watch?v=Qi_mOjDhrVg
I’m running a 35% off discount on Steam for the Lunar New Year Sale - try out the Free Demo here: https://store.steampowered.com/app/1566090/Malice__Greed/
It pains me to think that there are so many good indie games out there that will never even get tried just because there is too much trash surrounding them.
I generally find the best way to find good indies is watching YouTubers like Northernlion, who occasionally showcase them, but are there other ways (YouTubers, websites, etc.) that you guys are looking at?
We’re a husband and wife team who released our first game into early access April last year. Obsidian Prince is a passion project fuelled by our desire to see more games with great tactical challenges and deep character customization (build customization, not the graphical one unfortunately :) )
We set out to create a game where the best build isn’t always obvious from the start. Where as your knowledge of the game grows and you increase your understanding of the challenges it present you’ll find surprising synergies and discover builds that can set the world aflame.
We wanted to give our players the experience of returning to a fight with a tweaked build and suddenly experience that what previously felt impossible is now a cakewalk.
Obsidian Prince has a roguelike mode where you compete with others (and yourself) for the highscore and a campaign mode where you can explore the lands, solve quests and build up your own …
I want to make sure none of them ever see another dollar from me.
Basically want a big ass subnautica even better if there is a reason to explore and build. Valhiem is okay but lacks a reason go explore. Maybe more like skyrim?